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First graders role-play with a pretend cardboard smart speaker as one child tells it to stop.

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Smart Speakers, Smart Choices

Children role-play with a pretend talking speaker to learn that voice helpers listen for a wake word, may keep what they hear, answer by guessing, and sometimes need a grown-up instead.

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Overview

Many children talk to smart speakers, talking toys, and voice assistants on phones or tablets at home, and they often treat them like a friend who knows everything. In this role-play, a classmate wearing a paper "speaker" becomes Pip, a pretend voice helper. The class discovers three true things: Pip waits for its wake word and then listens closely, Pip may save what it hears on a far-away computer, and Pip answers by guessing from patterns, so it can be wrong. Children practice sorting what is OK to say to a device, what to keep private, and when to ask a grown-up instead.

Objectives

  • Students will explain in their own words that a voice helper listens for a wake word and may save what it hears after that.
  • Students will sort things people say to a voice helper into OK to ask, keep private, and ask a grown-up instead, and give a reason for one choice.
  • Students will catch a wrong or silly answer from a pretend voice helper and name a way to check it.
  • Students will role-play saying "Pip, stop" and turning to a trusted grown-up when a question is about safety, feelings, or buying something.

Materials

On paper

  • Handout A: Pip's Script Cards (1 teacher set, cut apart; backs are your key)
  • Handout B: Talk-to-Pip Sort (1 sorting mat and set of strips per group of 3)
  • Handout C: My Smart Speaker Promise (1 per student)
  • A "Pip" prop: a paper cup, tissue box, or cardboard tube with a paper light strip; a green and a red paper circle for Pip's "light"
  • Crayons or pencils

On screen

  • Optional: a voice assistant on the teacher's device only (a classroom smart speaker, or a phone or tablet assistant with the microphone setting you control)
  • Optional: a document camera or projector to show the sorting mat

Before you start

  1. Make the Pip prop. Tape a green circle on one side ("I'm listening closely") and a red circle on the other ("I'm waiting for my wake word").
  2. Print Handout A and cut apart the 10 script cards. Put them in order; Cards 1–4 are the teacher demo, Cards 5–10 are for student Pips.
  3. Print and cut Handout B strips for each group of 3. Younger groups can sort with you as a whole class instead.
  4. If you plan the optional live demo, check the device's history or privacy settings first so you can show children where saved recordings appear and how a grown-up can delete them. Do not use a child's name or voice on your own account.

Step by step

  1. 10–4 min

    Hook

    Who is listening?

    Hold up the Pip prop with the red side showing. Say: "This is Pip. Pip is a pretend talking helper, like a smart speaker or a talking toy. Some of you might have a helper at home that plays songs or tells the weather." Ask for thumbs up if anyone has talked to a helper like this. Then ask: "Is Pip listening right now?" Take guesses. Explain: "Pip's light is red. Pip is waiting for its special word, its wake word. When Pip hears its wake word, the light turns green and Pip listens closely."

    Facilitator noteStay accurate and calm. Helpers wait for a wake word, then listen closely to what comes next; many can save that part. Avoid telling children devices are spying on them all the time.

  2. 24–11 min

    Model

    Meet Pip: three true things

    Use Script Cards 1–4. You are Pip. A volunteer says the wake word, "Hey Pip," and you flip to green. Read Pip's answers from the cards. After each card, name one true thing on the board with a picture: 1. Pip wakes up to a special word. 2. Pip may SAVE what it hears on a computer far away, and grown-ups can look at it or delete it. 3. Pip answers by GUESSING from lots of examples, so it can be wrong. On Card 4, Pip gives a wrong answer with a confident voice ("Spiders have six legs!"). Ask: "Was Pip right? How could we check?"

    Facilitator noteFor Grades 3–5, add: "Pip doesn't understand like a person does. It matches your words to patterns and picks an answer that sounds likely." That is the AI1.1 idea at their level.

  3. 311–19 min

    Explore

    Talk-to-Pip Sort

    Groups of 3 get Handout B. Read each strip aloud (or have readers read). Groups decide where it goes: OK to ask Pip, Keep private, or Ask a grown-up instead. Circulate and ask: "Why did you put it there?" Bring the class back and go over the tricky ones: telling Pip your address, asking Pip to buy something, and telling Pip you feel sad.

    Facilitator noteKindergarten: do this as a whole class with three corners of the rug instead of mats. Children walk to the corner that fits.

  4. 419–27 min

    Practice

    Student Pips

    Volunteers take turns holding Pip. Hand each new Pip one of Script Cards 5–10 to read as Pip's answer. A classmate asks the question on the card. The class decides together: Was that a good thing to ask? Was Pip's answer right? Do we need a grown-up? On the cards where Pip asks a child for private information or wants to buy something, the class practices the power words together: "Pip, stop." Then the child turns to you and says, "Can you help me?"

    Facilitator noteLook for children who notice that Pip sounds sure even when it is wrong. Praise that catch: "You checked instead of just believing!"

  5. 527–31 min

    Debrief

    What did Pip teach us?

    Point to the three true things on the board and read them together. Ask: "When is Pip a good helper?" (songs, timers, simple facts we can check). "When do we go to a person?" (private information, feelings, safety, buying things, when Pip's answer seems wrong). Add a fourth line with the class: 4. I can say "stop" and ask a grown-up.

    Facilitator noteIf a child shares that a device at home heard something private, respond warmly and without alarm: "Thanks for telling me. A grown-up at home can check the settings."

  6. 631–35 min

    Reflect

    My Smart Speaker Promise

    Children complete Handout C: draw something OK to ask a helper, draw a grown-up they can go to, and finish the sentences. Grades 3–5 also write one question they would ask a grown-up about the helper at home. Ask two or three children to share: "What will you do if a helper asks for your address?"

    Facilitator noteEvidence to collect: children who can say "it might save what I say" and "it can be wrong" in their own words.

Paper or screen

Unplugged

The full lesson runs with the Pip prop, printed script cards, and the sorting mat. For a movement version, label three corners of the room OK TO ASK, KEEP PRIVATE, and ASK A GROWN-UP; read each sort strip aloud and children walk to the corner that fits. A child with a green paper circle can stand in for Pip if you have no prop.

Digital

After the Debrief, you may demonstrate a real voice assistant from your own device, in front of the class. Ask it a simple question children can check ("How many legs does a spider have?") and compare its answer to a class book. Then, with the class watching, open the assistant's history or privacy page and show that a recording or text of what you said may be saved, and how a grown-up can delete it. Children do not use their own voices or accounts, and you do not ask it anything personal. Close by asking: "What did the helper keep? Who can delete it?"

Does it need a screen? The core ideas land best unplugged: a pretend Pip lets children practice saying "stop" and choosing a grown-up without any real data being saved. A short teacher-driven demo adds evidence paper cannot, because children see with their own eyes that a real helper may keep a record of what it heard.

Evidence of learning

What you should be able to see or collect if it worked.

  • Children explain that a voice helper wakes up to a special word and may save what it hears, in their own words.
  • During the sort, children place address, full name, and passwords in Keep private and give a reason ("strangers could know where I live").
  • Children catch Pip's confident wrong answer and name a way to check it (a book, a grown-up, another source).
  • In the role-play, children say "Pip, stop" and turn to a grown-up when Pip asks for private information or tries to buy something.

Adaptations

Kindergarten
Use Script Cards 1–4 and three of the student cards (5, 7, and 9). Sort as a whole class using the three corners. Replace the writing on Handout C with drawing and dictation.
Grades 3–5
Add a "Pip Settings" talk: which settings a family could check (saved recordings, buying by voice, microphone off button). Students write one question to ask a grown-up at home about their device.
Emergent bilinguals
Teach gestures for the three categories (thumbs up for OK, finger to lips for private, pointing to a grown-up for ask a grown-up). Accept answers in any language and pair children with a language buddy for the sort.
Students who use speech devices or AAC
Program or print the phrases "Pip, stop" and "Can you help me?" so every child can take a speaking turn in the role-play.

Standards connections

Children role-play with a pretend voice helper to practice keeping personal information private and checking a device's guesses, the privacy-and-safety expectation for young learners.

TEKS
privacy, safety, and security (c)(10)TEKS sections: Technology Applications §126.5–§126.7, §126.8–§126.10
UDL 3.0
4.17.32.5

See how all activities align

Reflect

  • Do I stay safe and make good choices when I talk to a device? What will I keep private? (Student ELE 2.0)
  • How does a voice helper come up with an answer? Why might it be wrong?
  • Who is a grown-up I can go to when a helper's answer seems wrong or a question is about feelings or safety?

What comes next

Children take home Handout C and share their promise with a family member. With a grown-up, they can look for the helper's wake word, its microphone off button, and whether it saves what it hears. Next lesson, connect to Private or Share? and Robot Guesses to go deeper on personal information and AI guessing.

Pairs well with